League Startup

Modified on 2020/03/12 22:22 by Administrator — Categorized as: Uncategorized

Table of Contents [Hide/Show]


1 Create Member Account
2 Setup League
   2.1 Basic League Information
   2.2 Season Duration
   2.3 Subscription Type
3 Setup Season
   3.1 Golfer Management
      3.1.1 Moving/Copying/Adding/Deleting Golfers
         3.1.1.1 Moving/Changing Member Status
         3.1.1.2 Copying Golfers from one season to another
         3.1.1.3 Add Members
         3.1.1.4 Delete Members
         3.1.1.5 Edit Member Profiles
      3.1.2 Email Notification
         3.1.2.1 Invite Email
         3.1.2.2 General Email
   3.2 Team Management
      3.2.1 Create a Team Name
      3.2.2 Add/Remove Golfers to that Team
      3.2.3 Save the Configuration for Team
   3.3 Schedule and Scoring Management
      3.3.1 Setting up Rounds/Events
         3.3.1.1 Generate Events
         3.3.1.2 Add Event
         3.3.1.3 Edit Event
         3.3.1.4 Event Settings
         3.3.1.5 Course Settings
      3.3.2 Setting up Matches
      3.3.3 Setting up Pairings
      3.3.4 Posting Scores
   3.4 Team Scoring Setup
      3.4.1 Team Scoring System
         3.4.1.1 Match Play
         3.4.1.2 Best Ball
   3.5 Individual Scoring Setup
      3.5.1 Individual Scoring Systems
         3.5.1.1 Stroke Play/Medal Play
         3.5.1.2 Stableford Scoring Method
4 League and Season Options
   4.1 League Options
   4.2 Season Options
   4.3 Handicap Options
      4.3.1 Handicap Methods - Three supported NGL handicap methods
         4.3.1.1 Standard (no stroke limit)
         4.3.1.2 Standard with Equitable Stroke Control ESC
         4.3.1.3 Standard with Stroke Average Stroke Average
      4.3.2 Handicap Starting Point
      4.3.3 Seeding your Handicap
      4.3.4 Handicap Index Percentage
      4.3.5 How Handicaps are calculated
      4.3.6 Displaying how your handicap index has been calculated
      4.3.7 Distributing a Handicap over a Round
      4.3.8 Entering an initial handicap index for golfers (using our calculator)
   4.3 Scorecard Options
      4.3.1 Scorecard Options
         4.3.1.1 Holes per Round
         4.3.1.2 Maximum Score
         4.3.1.3 Track Putts
   4.4 Subscription Information


1 Create Member Account

The first step you take when you sign up for an NGL account is to create a user login. This step requires you to fill out some basic information about yourself, including contact information (i.e., email address). The final requirement for creating an account is to agree to NGL’s “Terms of Service”. You are encouraged to read the document before you agree to them. Please note that if you already have an existing NGL login and password, you should login using them, even if you are creating another league. This will enable you to view information regarding both leagues by simply changing the league view from the main menu.

2 Setup League

Upon saving your member account, you will be taken to the league setup screen. Please note that you should be the league administrator if you are setting up a league on NGL since you automatically become the league administrator upon completing the league setup step. Your next step will be to create your league and season.

2.1 Basic League Information

This includes the League Name and Season Description.

2.2 Season Duration

As you setup your league, you are also asked to define how long your first season will last and how it will be named. Your Season Description will identify the season that you are viewing when on your league homepage. NGL allows you to store numerous seasons so that you can keep league statistics over time. It is simple to change the season you want to view – (Home à Add/Change Season).

2.3 Subscription Type

The subscription type you select will determine the features that are available to you after you are done signing up. Look at our View Feature List to compare the two services. Signing up for a NGL Premium Subscription means your league can enjoy all that NGL has to offer for one full year. This includes multiple seasons and tournaments that your league might have scheduled for the year. If your subscription happens to expire before you get a chance to renew it, your league information does not get deleted or disappear. By renewing your NGL Premium membership at a later date, you can regain access to your data from past seasons. Of course, it is best to renew your membership before it runs out to ensure continuous access to your data.

3 Setup Season

If you are a trial league member, you will be taken directly to the season setup configuration screen after finishing the league setup page. If you are a regular NGL member, you will first be taken through the payment process, after which, you will have the option to go to the season setup configuration screen. Alternatively, you can get to this screen by clicking on “Setup” from the menu.

3.1 Golfer Management

You can access the golfer management page by clicking on the “Setup” option in the menu and then selecting “Golfer Management” or by clicking on the “Golfers” link of Golfers List on the Homepage. This screen gives the league administrator a useful area from which to use the many functions discussed below, along with providing a quick way to see member contact and login information. You can select one, multiple or all League Members when deciding to use any of these functions. You merely have to click on the checkbox next to the member(s) you wish to take action on. You also have the option of selecting all League Members by clicking on the “All League Members” checkbox in the upper right corner of the screen. This will automatically check all member checkboxes.

3.1.1 Moving/Copying/Adding/Deleting Golfers

3.1.1.1 Moving/Changing Member Status

You can change a member’s status for the season from this screen (see #1 below). After selecting the members that you want to change the status for, click on the “Move members to…” dropdown and select what you want to change that member’s status to (e.g., Substitute to Golfer). Finally, click on “Move” button.

3.1.1.2 Copying Golfers from one season to another

After selecting the members that you want to copy, select which season you want to copy those members to from the “Copy members to…” dropdown and click on the “Copy” button (see #2). This is the best way to add golfers to a new season if many league members will remain the same from season to season.

3.1.1.3 Add Members

Click on the “Add” button and fill out a new member profile and “Save” (see #3 below).

3.1.1.4 Delete Members

Select the members you want to delete and click on the “Delete” button (see #4 below).

3.1.1.5 Edit Member Profiles

You can edit a member’s profile by clicking on the member’s name which is actually a link and will take you to their profile (see #5 above).

3.1.2 Email Notification

NGL gives administrators a quick and easy way to send out email to league members.

3.1.2.1 Invite Email

After selecting the members you want to send an invite to, choose “Invite” from email dropdown and click on the “Email” button. You can select all members by clicking on the checkbox next to “Name” label.

3.1.2.2 General Email

You can send an email to one, multiple or all members by selecting “Compose” next to the “Email” button (see above) from the Golfer Management screen. You can also email a particular member by clicking on their email address which is a link to a page where you can compose a message to them.

3.2 Team Management

You will have an option in the Main Setup screen to setup teams only if you have selected a team scoring method when setting up your season. You can access the Team Setup screen by either clicking on the “Team Management” option from the “Setup” menu.

3.2.1 Create a Team Name

Create Team Names

3.2.2 Add/Remove Golfers to that Team

Use the two buttons in the middle of the page.

3.2.3 Save the Configuration for Team

You can also edit (click on pencil next to team) or delete teams (click on waste can next to team) from within this page. This page also shows you how many golfers have not yet been assigned to a team – in the example above, there are 2 golfers yet to be assigned as you can see in the “Available Golfers” list above.

3.3 Schedule and Scoring Management

You setup events for you season through the Main Schedule screen which can be accessed in three ways. Click on “Schedule & Scoring” in Main Menu, or click on the “Schedule” link on the Homepage or click on “Schedule & Scoring Management” from the “Setup” screen. This takes you to the Schedule Overview page that gives you a summary of all events currently scheduled. This screen enables the league administrator to easily manage all league events from one place. The season schedule can be set up there along with the posting of scores for each round. By clicking on the dropdown arrow next to the Schedule header and selecting "Add Event" , you will be taken to an “Add Event” screen. The example below will be a Round of golf, although you can use the same dialog box to add other types of events, such as league get togethers.

3.3.1 Setting up Rounds/Events

3.3.1.1 Generate Events

To automatically generate a set of events, you need to click on the "Schedule and Scoring" option from the menu and "Generate Events" from the dropdown next to the "Schedule" header. This takes you to a screen where you can setup the parameters for the system to generate your set of events. You start by adding in the time when the first group will tee of for the round. Then select a start and end date for the set of events. You can then provide further details on whether the league plays every week or every other week (i.e., bi-weekly) and on which day(s). The final step is to click on "Generate Events". This will take you back to the schedule page where you can see the new set of events that have been created for you. The events generated will be named by default with the Title "Week 1", "Week 2" and so on based on number of total events created. These names can, of course, be edited. It is important to note that you will not be deleting any existing events by generating a new set of events. You can use the generate events functionality as many times as needed to fill out your season. For example, you might have different tee times for different parts of the season.

3.3.1.2 Add Event

You setup events for you season through the Main Schedule screen which can be accessed by clicking on “Schedule & Scoring” in Main Menu. This takes you to the Schedule Overview page that gives you a summary of all events currently scheduled. By clicking on "Add Event" from the dropdown located next to the "Schedule" section header, you will be taken to an “Add Event” screen (see below). The example below will be a Round of golf, although you can use the same dialog box to add other types of events, such as league get-togethers.

Setting up Rounds Basic Event Settings – On the top section of this form, you will select the date, time, type and status of your event. The description section also gives you a place to put notes about the event. Course Settings - Selecting or Adding course information. There are a couple of different ways to add a course to your event. *Select from existing courses in the NGL database. By clicking on the “Select” button next to the club textbox, you will be taken to a form that enables you to search for your course. You can search the NGL database in a variety of ways – Name, City and/or State. *Add your course to our database by sending it in to us. There are variety of options that we give members for getting course scorecard information to us. Click on the “send your scorecard” link at the bottom of the form to find out about these options. We strive to add your scorecard within 48 hours of receiving it.

3.3.1.3 Edit Event

3.3.1.4 Event Settings

On the top section of this form, you will select the date, time, type and status of your event. The description section also gives you a place to put notes about the event.

3.3.1.5 Course Settings

Selecting or Adding course information. There are a couple of different ways to add a course to your event. Select from existing courses in the NGL database. By clicking on the “Select” button next to the club textbox, you will be taken to a form that enables you to search for your course. You can search the NGL database in a variety of ways – Name, City and/or State. Add your course to our database by sending it in to us. There are variety of options that we give members for getting course scorecard information to us. Click on the “send your scorecard” link at the bottom of the form to find out about these options. We strive to add your scorecard within 48 hours of receiving it.

3.3.2 Setting up Matches

From the Main "Schedule & Scoring" screen, you can setup matches one event at a time or all at once. To generate all matches at one time, you would select the "Generate All Matches" option from the dropdown next to the "Schedule" header. This will automatically generate team matchings given all teams that have been currently entered into the system. Please be aware, however, that this will NOT affect events where the matchings have already been setup. To update these event matchings, you can either select the "Edit Matches" option in the dropdown for that event or select the "Generate Matches" from the same dropdown to automatically regenerate matchings.

3.3.3 Setting up Pairings

From the "Schedule & Scoring" screen, you can automatically generate golfer pairings within each team matchup by selecting "Generate Pairings" from the dropdown next to each event. In order to edit individual pairings for a specific event, you would select the "Edit Pairings" option next to that event.

3.3.4 Posting Scores

To post scores for golfers, you merely click on the “Scorecard” option in the dropdown menu located near each event's description on the Event Management/Schedule screen which will take you to the Scorecard screen above. You then enter each player’s gross score for each hole (taking into consideration the maximum score per hole you entered in season configuration). If you are tracking putts, you will then enter a forward slash (“/”) followed by the number of putts taken for each hole.

3.4 Team Scoring Setup

The “Team Scoring System Wizard” can be accessed through the “Setup” screen.

3.4.1 Team Scoring System

Here you have the option of playing Match Play or Best Ball and to select how team competition will be shown on the homepage - Total Points vs. Wins/Losses. Please see “Team Scoring Configuration” below for setting up team scoring details. You can also select not to enable Team Scoring at all. If you select this option, you will obviously be unable to setup teams under “Team Management”.

3.4.1.1 Match Play

In this format, players compete against each other to win, lose or halve each hole. The player with the lowest gross or net score (configurable setting) for the hole wins it and is awarded points as specified in the setup screen.

Scoring System Name - This shows what you selected under Team Scoring System in the “Scoring Settings” screen.

Pairings per Match - Each Match pits one team against another. Here you will indicate how many pairings there will be per Match. Below is an example with 4 pairings per match.

Standings by "Total Points" vs. "Wins & Losses" - The standings of each team on the homepage will be shown by either Total Match points or Total Wins & Losses for each team.

Hole Points - For each pairing (e.g., Player A vs. Player E), for each hole, points are awarded to players and their team for winning or halving a hole.

Match Points - For each pairing, for the whole Match, points are awarded to players and their team for winning or tying the Match.

Use net score for determining match winning points – This gives you the option to use a player’s Net Score or Gross Score when determining which player won a match. At this moment, all holes are decided by Net Score only. A Gross Score option for holes is coming soon to NGL (see example 2 below for example of this). Match outcome determined by using – This gives you two options for awarding match points.



Examples
Points Awarded to each Golfer based on Match Play Scoring Configuration
Player A:

     Points per Hole:  Won 3 holes (3 * 1 = 3) + Halved 3 holes (3 * .5 = 1.5) = 4.5 Points
     Points for Match:  
         Option A:  Tied 3 holes to 3 holes = 1 Point (using Holes Won to determine Match Points)
         Option B:  Lost 34 strokes to 33 strokes = 0 Points (using Total Net Score to determine Match Points)
     Total Points:  
         Option A:  5.5 Points 
         Option B:  4.5 Points
Player E:

     Points per Hole:  Won 3 holes (3 * 1 = 3) + Halved 4 holes (3 * .5 = 1.5) = 4.5 Points
     Points for Match:  
           Option A:  Tied 3 holes to 3 holes = 1 Points (using Holes Won to determine Match Points)
           Option B:  Won 33 strokes to 34 strokes = 2 Points (using Total Net Score to determine Match Points)
     Total Points:  
           Option A:  5.5 Points 
           Option B:  6.5 Points
Points Awarded to each Golfer based on setup


Player A:

     Points per Hole:  Won 3 holes (3 * 1 = 3) + Halved 4 holes (4 * .5 = 2) = 5 Points
     Points for Match:  
           Option A:  Won 3 holes to 2 holes = 2 Points (using Holes Won to determine Match Points)
           Option B:  Won 36 strokes to 37 strokes = 2 Points (using Total Gross Score to determine Match Points)
     Total Points:  7 Points (in both scenarios)
Player E:

     Points per Hole:  Won 3 holes (2 * 1 = 2) + Halved 4 holes (4 * .5 = 2) = 4 Points
     Points for Match:  
            Option A:  Lost 2 holes to 3 holes = 0 Points (using Holes Won to determine Match Points)
            Option B:  Lost 37 strokes to 36 strokes = 0 Points (using Total Gross Score to determine Match Points)
     Total Points:  4 Points (in both scenarios)
Forfeit Points (Playing Against Par) - Settings for times when a golfer does not have another golfer that they are paired with in a match. This gives you a way to award points to that golfer and their team by essentially pairing them against course par. You can also award points for merely “showing up” which gives golfers more incentive to not miss a league event (as if they need an additional incentive).

Match Best Ball Points - These are additional points that can be awarded to teams based on the total Net Score of ‘X’ number of players on Team 1 vs. ‘X’ number of players on Team 2. You must decide on the number of scores from each team that will be used to determine how points are awarded to each team. For example, below we have 2 teams with 4 players per team. For option 1 above (i.e., “Net Scores/Team”), we are going to award additional team points based on the best 2 total Net Scores from Team 1 vs. the best 2 total Net Scores from Team 2. Based on these settings, Team 2 would be awarded an additional 2 points for having a lower total Net Score (see below, Team 1: 72 points; Team 2: 71 points)

Handicap Options for determining Net Scores - You have two options for distributing golfers' handicap strokes over a round for a Match Play pairing.


3.4.1.2 Best Ball

This is a scoring format where the best net or gross score of a specified number of golfers per team is counted – for example, the single best score on a 2-player team or the best two scores on a 4-player team. There are numerous variations of best ball that a league can select when setting up their season. Below are the two ways that a Best Ball competition can be decided.

Stroke Play format - The net score for each team for each hole is added up for the round with the team posting the lowest score winning. This is also known as Better Ball when using 2-player teams.

Match Play format - Each hole is either won, lost or halved when playing the match play version of Best Ball. Points are awarded based on how each team performs vis-à-vis each other on each hole. The team with the most points at the end of the round wins. This is also known as Four-Ball when using 2-player teams.

Scoring System Name - this shows what you selected under Team Scoring System in the “Scoring Settings” screen. Number of golfers per team - Each Best Ball Match pits one team against another. Here you will indicate how many golfers there will be per team.

Number of scores to determine best ball per hole – Set the number of scores per team to determine which team wins a hole. For example, if there are four players per team and you set the scores to be used to determine best ball at 2, then for each hole the two best scores per team will be added together and compared to the two best scores from the opposing team to determine which one wins the hole and is awarded points.

Use to determine best ball – You can use either “Net Score” or “Gross Score” to determine which team is awarded points on a hole. Using our example above, you would either add up the two lowest Net Scores or Gross Scores on each team to determine which team wins a particular hole.

Standings by 'Total Points' vs. 'Wins & Losses' – The standings of each team on the homepage will be shown by either Total Match points or Total Wins & Losses for each team.

Points for 'Showing Up' - You can award points for merely “showing up” which gives golfers more incentive to not miss a league event (as if they need an additional incentive).

Hole Points – Points are awarded to a team based on the best ball results on each hole.

Match Points – Points are awarded to a team based on overall match results.

Use Net Score for determining match winning points

Match outcome determined by using – This gives you the option to use a player’s Net Score or Gross Score when determining which team wins the overall match.


Examples
Points Awarded based on Best Ball Scoring Configuration

Team 1:

    Points per Hole:  Won 5 holes (5 * 1 = 5) + Halved 1 hole (3 * .5 = .5) = 5.5 Points
    Points for Match:  
        Option A:  Won 5 holes to 3 holes = 2 Point (using Holes Won to determine Match Points)
        Option B:  Won 79 strokes to 80 strokes = 2 Points (using Total Gross Score to determine Match Points)
    Total Points:  
        Option A:  7.5 Points 
        Option B:  7.5 Points
Team 2:

    Points per Hole:  Won 3 holes (3 * 1 = 3) + Halved 1 hole (1 * .5 = .5) = 3.5 Points
    Points for Match:  
         Option A:  Lost 3 holes to 5 holes = 0 Points (using Holes Won to determine Match Points)
         Option B:  Lost 80 strokes to 79 strokes = 0 Points (using Total Gross Score to determine Match Points)
    Total Points:  
         Option A:  3.5 Points 
         Option B:  3.5 Points
If we were to use Total Net Score to determine which team receives 2 points for winning the match, Team 2 would have won rather than Team 1. This would have made the points awarded to each team even given both hole-by-hole points and match points rather than a 4 point difference.

Forfeit Points (Playing Against Par) - Settings for times when a golfer does not have another golfer that they are paired with in a match. This gives you a way to award points to that golfer and their team by essentially pairing them against course par.

3.5 Individual Scoring Setup

The “Individual Scoring System Wizard” can be accessed through the “Setup” screen.

3.5.1 Individual Scoring Systems

There are 2 choices when it comes to individual scoring - (1) Individual scoring not enabled, meaning that you will essentially be playing straight stroke play (see below for details); (2) Stableford Scoring where points are given depending on number of stokes relative to par.

3.5.1.1 Stroke Play/Medal Play

There are two types of straight stroke play: Total Gross Score (Total Strokes) or Total Net Score (Total Strokes less Course Handicap). Lowest score wins.

3.5.1.2 Stableford Scoring Method

Points are awarded for each player based on their scores per hole vs. par.

Stableford points determined using – Decide whether you want to use “Net Scores” vs. “Gross Scores” relative to par for awarding points.

Number of rounds to use for total points – Number of golf rounds you will use to decide the total points for each golfer

Stableford Configuration – You decide how many points to award for each score relative to par. Below is an example of how Stableford can be set up. It is the standard used by a majority of golfers who use the Stableford scoring method. Of course, you can customize the Stableford system however your league deems necessary. One popular modified version is called “The International” and it is geared more towards penalizing golfers for scoring worse than par on a hole by doling out negative points for such scores.

4 League and Season Options

4.1 League Options

Here you can change/update basic information about your league (e.g., Name, Email, Address, etc…)

4.2 Season Options

This admin area shows, among other things, the type of subscription (Premium or Basic) that you have with NGL and when the subscription period ends. The Season Description is used to differentiate one season from another. You can changed your homage view by clicking on “Add/Change” Season in the menu and clicking on the season you want to see.

4.3 Handicap Options

4.3.1 Handicap Methods - Three supported NGL handicap methods

The three methods explained below essentially determine what score will ultimately be used in calculating a golfer’s handicap. For example, say you score a 90 on a par 72 course. The score of 90 would be considered your gross score. Depending on the handicap method you selected and league rules, your gross score might be used to calculate your handicap or it might be adjusted downward if you, for example, limit the strokes that can be counted for each hole.

Gross Scores: The total number of actual strokes that a player takes during a round. League’s can set a ‘Maximum Score’ per hole which limits what can be posted on a hole. For example, if a player scores a 12 on a hole, it will be entered into the system as 10 if that is what is set as the Maximum Score.

Adjusted Gross Score: Gross Score adjusted when using Equitable Source Control ESC or Stroke Control

Gross Score: Adjusted Gross Score – Course Handicap

4.3.1.1 Standard (no stroke limit)



4.3.1.2 Standard with Equitable Stroke Control ESC

Equitable Stroke Control (ESC) is the downward adjustment of individual hole scores for handicap purposes in order to make handicaps more representative of a player’s potential ability. ESC sets a maximum number that a player can post on any hole depending on the player’s Course Handicap. ESC is used only when a player’s actual or most likely score exceeds his maximum number based on the table below but is applied to all scores for handicap purposes, including tournament scores. There is no limit to the number of holes on which a player may adjust his score. A Golfer’s gross score (actual number of stokes taken during a round) when adjusted for ESC is called, appropriately, their adjusted gross score.

Course Handicap for 18 Holes Maximum Number
On Any Hole
9 or less Double Bogey*
10 through 19 7
20 through 29 8
30 through 39 9
40 or more 10

4.3.1.3 Standard with Stroke Average Stroke Average

Used to calculate a golfer’s handicap and is defined as the maximum score a golfer can have on any hole based on their handicap. The maximum score used to calculate a golfer’s handicap for any hole is par plus the number of strokes you receive for your handicap for that hole plus two strokes.

4.3.2 Handicap Starting Point

There are two options available to your league when deciding the starting point for individual handicaps. (1) Use only the current season’s scores – this means that any previous NGL seasons for your league would be ignored in determining starting handicaps (2) Use scores for all seasons for your league.

4.3.3 Seeding your Handicap

You have the option of seeding your handicap by adding scores from rounds previously played. To do this from the league homepage, you would click on the appropriate golfer's name to go to their profile page. From there you would click on the "Add Seed Scores for calculating handicap" link.

4.3.4 Handicap Index Percentage

This percentage is used as a multiplier in calculating each golfer’s handicap index. The default that is most commonly used is 96, and it is recommended that you keep this the same unless there is a specific reason why your league uses a different percentage.

4.3.5 How Handicaps are calculated

This section goes into detail on how NGL calculates handicaps for its members. Most golfers, and even league administrators, need not concern themselves with the explanations below unless interested in understanding in detail how handicaps are calculated for each round. Golfers can also seed their handicaps with scores from rounds completed previously so that their handicap index more accurately reflects their skill level from the beginning.

Calculate Handicap Differentials Handicap Differentials are an intermediate calculation that is of no real use to golfers but is essential in determining a golfer’s handicap. The formula for calculating a Handicap Differential is as follows:

Formula: Handicap Differential = (Score - Course Rating) * 113/Slope Rating

A Handicap Differential is calculated for each round that a golfer has played. This score would be either a golfer’s gross score (i.e., total strokes a golfer took for a round of golf) or his/her adjusted score (i.e., a golfer’s gross score adjusted down based on the maximum strokes per hole for his/her league and/or the NGL Basic Equitable Stroke Control table). The Course Rating for a course should be found on the scorecard along with its Slope Rating. If these are not provided and cannot be determined, the defaults for these two variables are: Course Rating = Course Par; Slope Rating = 113. All digits past the tenths place are dropped for the final Handicap Differential. This is not a rounded number.

Example (Score: 78; Course Rating: 72; Course Slope Rating: 131): (78 - 72) * 113/131 = 5.175

Handicap Differential = 5.1

Determine Number of Handicap Differentials to Use The number of handicap differentials HD used in determining a golfer’s handicap is based on the HD calculation type selected for your league in season setup (see the 3 options below). Depending on the number of rounds, and by definition the number of HDs, a golfer has played, these tables determine how many of the lowest HDs will be used in calculating a handicap. The USGA method requires that a golfer play 5 rounds before they can calculate a Handicap Index. The NGL and modified USGA methods enable golfers to calculate a Handicap Index even if they've only played one round. As shown below, a golfer’s lowest rounds are used as the basis for their Handicap Index. A Handicap Index is based on up to the last 20 rounds that a golfer has played. Thus, the table below only goes up to 20.

Handicap Differential Tables

NGL
# of Rounds # of Differentials
Used for Average
1-2 1 lowest
3-4 2 lowest
5-6 3 lowest
7-8 4 lowest
9-10 5 lowest
11-12 6 lowest
13-14 7 lowest
15-16 8 lowest
17-18 9 lowest
19-20 10 lowest
Standard
# of Rounds # of Differentials
Used for Average
5-6 1 lowest
7-8 2 lowest
9-10 3 lowest
11-12 4 lowest
13-14 5 lowest
15-16 6 lowest
17 7 lowest
18 8 lowest
19 9 lowest
20 10 lowest
Standard Modified
# of Rounds # of Differentials
Used for Average
1-6 1 lowest
7-8 2 lowest
9-10 3 lowest
11-12 4 lowest
13-14 5 lowest
15-16 6 lowest
17 7 lowest
18 8 lowest
19 9 lowest
20 10 lowest
NGL 2020
# of Rounds # of Differentials
Used for Average
5-6 1 lowest
7-8 2 lowest
9-10 3 lowest
11-12 4 lowest
13-14 5 lowest
15-16 6 lowest
17 7 lowest
18-20 8 lowest
   
   
NGL 2020 Modified
# of Rounds # of Differentials
Used for Average
1-6 1 lowest
7-8 2 lowest
9-10 3 lowest
11-12 4 lowest
13-14 5 lowest
15-16 6 lowest
17 7 lowest
18-20 8 lowest
   
   

Example: The scores highlighted below would be the ones that are used for calculating a golfer’s Handicap Index for Players A, B, C, and D.

Calculate Handicap Index Is a number, to one decimal place (e.g., 5.6), that is a generic (i.e., not tied to any one course) representation of a golfer’s game relative to par. So, for example, a golfer with a 5.6 Handicap Index means that that golfer could be expected to shoot somewhere between 5 and 6 strokes over par on any given day.

Formula: Handicap Index = (Sum of Handicap Differentials being used/# of Handicap Differentials being used) × .96 Note: NGL uses .96 as the default ‘Handicap Index Percentage’, but leagues can change this percentage by going into season configuration.

Examples (Using Handicap Indexes from table above): Player B (8.3 + 7.7 + 9.0 + 5.2)/4 × .96 = 7.248 Handicap Index = 7.2

Player C (3.9 + 0.8)/2 × .96 = 2.256 Handicap Index = 2.2

Calculate Course Handicap  (NGL, Standard, & Standard Modified) Is a whole number that defines that number of strokes a golfer subtracts from their adjusted score to come up with their net score for a given round.

Formula: Course Handicap = Handicap Index * Course Slope/113

Example (Course Slope Rating: 128): Player B 7.2 * 128/113 = 8.155 Course Handicap = 8 strokes

Player C 2.2 * 128/113 = 2.492 Course Handicap = 2 strokes

Calculate NGL 2020 Course Handicap (NGL 2020 & NGL 2020 Modified) Is a whole number that defines that number of strokes a golfer subtracts from their adjusted score to come up with their net score for a given round.

Formula: Course Handicap = (Handicap Index * (Course Slope / 113))  + (Course Rating – Par)

Example (Course Slope Rating: 128): Player B 7.2 * 128/113 + (74 - 72) = 10.155 Course Handicap = 10 strokes

Player C 2.2 * 128/113 + (74 - 72) = 4.492 Course Handicap = 4 strokes

4.3.6 Displaying how your handicap index has been calculated

By clicking on your name under the "Golfers" section of the league homepage, you are taken to your golfer profile page. On that page, select the "Display Handicap Calculation" option to get a detailed layout of just which previously entered rounds were used to calculate your handicap index (they will be the ones that are circled). At the bottom of the page, you can see the actually calculation that is made in determing your handicap index.

4.3.7 Distributing a Handicap over a Round

To determine how to distribute a handicap across 18 holes, a golf course rates the difficulty of each hole on the course by assigning each a Stroke Index which ranks the holes from 1 (most difficult) to 18 (easiest). This is usually displayed on the scorecard in a row marked “S.I.”, “Stroke Index” or “Handicap”. Strokes that a golfer receives for their handicap are used first on the hardest holes working towards the easiest. The following are examples of how to distribute a handicap over 18 holes:

Example 1: A player has a 15 handicap. He subtracts 1 stroke from his gross score/hole on the 15 hardest holes (1 to 15).

Example 2: A player has a 18 handicap. He subtracts 1 stroke from his gross score/hole on all 18 holes (1- 18).

Example 3: A player has a 25 handicap. He subtracts 1 stroke from your gross score/hole on all 18 holes and 1 additional stroke on the 7 hardest rated holes (1-7). In other words, the player subtracts 2 strokes from the 7 hardest rated holes and 1 stroke from the 11 easiest rated holes (7 x 2) + (1 x 11) = 25.

4.3.8 Entering an initial handicap index for golfers (using our calculator)

You have several options when entering golfers’ initial handicaps.




4.3 Scorecard Options

4.3.1 Scorecard Options

4.3.1.1 Holes per Round

Number of holes that will be played per round (9 vs. 18)

4.3.1.2 Maximum Score

Maximum score that can be posted on a hole for a golfer in NGL.

4.3.1.3 Track Putts

Option to track number of putts each golfer takes on each hole. Checking this gives you many options regarding fun statistics and can be useful when trying to analyze and improve your game.

4.4 Subscription Information

You can find basic information on your NGL subscription including when it expires and a way to renew it.